Starship Officer

Whether you serve aboard a Terran Navy vessel or a commercial ship, you are one of the officers who manage critical ship functions from its nerve center – the bridge. You are trained in a set of highly technical skills, and will doubtless find yourself in great demand once you are ready to begin adventuring on your own behalf.

Attributes

ST 10 0; DX 12 40; IQ 12 40; HT 10 0.

Secondary Characteristics

Damage 1d-2/1d; BL 20 lbs.; HP 10 0; Will 12 0; Per 12 0; FP 10 0; Basic Speed 5.5 0; Basic Move 5 0.

Advantages

Either Merchant Rank 1 5 or Military Rank 1 5; plus a total of 20 points selected from 3D Spatial Sense 10, Combat Reflexes 15, Courtesy Rank [1/level], Cultural Familiarity [1 or 2], Fit [5 or 15], G-Experience [variable], Improved G-Tolerance [5 or 10], Intuitive Admiral [10/level], Languages [variable], Mathematical Ability [10/level], more Merchant Rank [5/level] or Military Rank [5/level], positive Reputation [variable], above-average Status [5/level], Voice 10, or above-average Wealth [variable].

Disadvantages

A total of -30 points selected from Chummy [-5 or -10], Code of Honor (Professional) [-5], Curious [-5*], Duty [variable], Enemy (Military or commercial rival) [variable], Fanaticism (Patriot) [-15], Flashbacks [variable], Greed [-15*], Honesty [-10*], Intolerance [variable], Jealousy [-10], Lecherousness [-15*], Miserliness [-10*], Nightmares [-5*], No Sense of Humor [-10], Overconfidence [-5*], Sense of Duty [-2 to -20], Squeamish [-10*], Stubbornness [-5*], Trickster [-15*], Unluckiness [-10], Workaholic [-5], or Xenophilia [-10*].

Primary Skills

Spacer (E) IQ+2 4-14.

Secondary Skills

Free Fall (A) DX 2-12; Leadership (A) IQ 2-12; Savoir-Faire (Merchant or Military) (E) IQ+1 2-13; Vacc Suit (A) DX 2-12; and any three of Piloting (Aerospace) or Piloting (High Performance Spacecraft), both (A) DX 2-12, Computer Operation (E) IQ+1 2-13, Electronics Operation (Communications), Electronics Operation (Sensors), Navigation (Hyperspace), or Navigation (Space), all (A) IQ 2-12.

Background Skills

Administration (A) IQ-1 1-11; Brawling (E) DX 1-12; Carousing (E) HT 1-10; Guns (A) DX-1 1-11; and three extra points in primary or secondary skills.

Cost

100 CP.

Starship Officer

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