Marine

You are a serving member (or a retired veteran) of the Terran Confederation Marines. As such, you enjoy a fearsome reputation – but you also remember many a comrade lost in action. You have spent much of your career in deep space, and are very likely to remain a footloose adventurer after leaving the military.

Attributes

ST 11 10; DX 12 40; IQ 11 20; HT 11 10.

Secondary Characteristics

Damage 1d-1/1d+1; BL 24 lbs.; HP 11 0; Will 11 0; Per 11 0; FP 11 0; Basic Speed 5.75 0; Basic Move 5 0.

Advantages

A total of 30 points selected from Born Tactician [10/level], Combat Reflexes 15, Courtesy Rank [1/level], Danger Sense 15, Fearlessness [2/level], Fit [5 or 15], G-Experience [variable], High Pain Threshold 10, Improved G-Tolerance [5 or 10], Languages [variable], Military Rank [5/level], Penetrating Voice 1, positive Reputation [variable], or Security Clearance [variable].

Disadvantages

A total of -30 points selected from Bloodlust [-10*], Callous [-5], Chummy [-5 or -10], Code of Honor (Soldier’s) [-10], Duty [variable], Enemy (Military rival) [variable], Fanaticism (Patriot) [-15], Flashbacks [variable], Honesty [-10*], Incurious [-5*], Intolerance [variable], Jealousy [-10], Nightmares [-5*], No Sense of Humor [-10], Overconfidence [-5*], Sense of Duty [-2 to -20], Stubbornness [-5*], Trickster [-15*], Unluckiness [-10], or Workaholic [-5].

Primary Skills

Free Fall (A) DX+1 4-13; Gunner (any) (E) DX+1 4-14; Guns (any) (E) DX+2 4-14; Savoir-Faire (Military) (E) IQ+2 4-13; Soldier (A) IQ+1 4-12; and Vacc Suit (A) DX+1 4-13.

Secondary Skills

Armoury (A) IQ 2-11; Brawling (E) DX+1 2-13; either Driving (any) (A) DX 2-12 or Piloting (any) (A) DX 2-12; Knife (E) DX+1 2-13; Leadership (A) IQ 2-11; Tactics (H) IQ-1 2-10; and Throwing (A) DX 2-12.

Background Skills

Computer Operation (E) IQ 1-11; Electronics Operation (Communications) (A) IQ-1 1-10; Electronics Operation (Sensors) (A) IQ-1 1-10; First Aid (E) IQ 1-11; Gesture (E) IQ 1-11; Lip Reading (A) Per-1 1-10; and Stealth (A) DX-1 1-11; plus five extra points in primary or secondary skills.

Cost

130 CP.

Marine

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