Explorer

An explorer leads expeditions into parts unknown. Possible motivations include advancing knowledge, seeking fabulous wealth, and earning personal glory. While pure explorers are less common in modern times, this template also suits related character concepts: hired wilderness guide, mercenary scout, wildcat geologist, doughty anthropologist, etc.

Cost

95 CP

Attributes

ST 10 0; DX 11 20; IQ 12 40; HT 12 20.

Secondary Characteristics

Damage 1d-2/1d; BL 20 lbs.; HP 10 0; Will 12 0; Per 13 5; FP 12 0; Basic Speed 5.75 0; Basic Move 5 0.

Advantages

Fit 5. • 15 points chosen from among Absolute Direction 5, Animal Empathy 5, Combat Reflexes 15, Cultural Adaptability 10, Danger Sense 15, High Pain Threshold 10, Language Talent 10, Languages [2 to 6/language], Military Rank [5/level], Patron [Varies], Rapid Healing 5, Resistant to Disease (+3 or +8) [3 or 5], Serendipity 1 15, or Single-Minded 5.

Disadvantages

-40 points chosen from among Alcoholism [-15], Bad Temper [-10*], Clueless [-10], Curious [-5*], Delusions [Varies], Enemy (Explorer with better backing; Rival; 6 or less) [-5], Greed [-15*], Honesty [-10*], Intolerance (any) [-5 or -10], Jealousy [-10], Loner [-5*], Miserliness [-10*], Obsession (Reach a specific place) [-5*], Overconfidence [-5*], Post-Combat Shakes [-5*], Sense of Duty (Comrades) [-5] or (Science) [-10], Weirdness Magnet [-15], or Xenophilia [-10*].

Primary Skills

Geography (Physical) and Naturalist, both (H) IQ 4-12; and Survival (any) (A) Per 2-13. • Either Cartography or Navigation (any), both (A) IQ+1 4-13.

Secondary Skills

Area Knowledge (any) (E) IQ 1-12. • Two of Boating (any), Driving (any), Piloting (any), or Riding (any), all (A) DX+1 4-12; or Hiking (A) HT+1 4-13. • One of Animal Handling (any), Freight Handling, Packing, or Prospecting, all (A) IQ 2-12.

Background Skills

A total of 5 points in Anthropology (IQ/H), Archaeology (IQ/H), Climbing (DX/A), Diplomacy (IQ/H), Electronics Operation (Communications, Scientific, Sensors, or Sonar) (IQ/A), Expert Skill (Cryptozoology) (IQ/H), First Aid (IQ/E), Geology (IQ/H), Gesture (IQ/E), Guns (Rifle) (DX/E), Lasso (DX/A), Leadership (IQ/A), Linguistics (IQ/H), Photography (IQ/A), Scrounging (Per/E), Swimming (HT/E), Teamster (any) (IQ/A), or Tracking (Per/A).

Explorer

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